Thursday, September 27, 2012

ADDIE Project

Hello again friends. This week we will be taking a look at cirriculum projects. We will be using the ADDIE model. ADDIE stands for Analyze Design Develop Implement and Evalaute. So today we were asked to complete the Analyze section so here it goes...


1.      Who is the audience?

-          20 eighth grade students

2.      What do they need to learn?

-          To create supplemental activities for students to increase their knowledge of the scientific method and laboratory safety so more time can be spent in the lab not outside of it.

Instructional Goals

-          To make the site easy to navigate.

-          Eliminate the need for unnecessary links or pop ups that can become a distraction to students

-          Incorporate text video and gaming technology into each lesson to accommodate every type of learner

3.      Concept map- See Concept Map at the bottom

4.      What are the delivery options?

-          Sites such as Google could be used for the individual activities as well as links to BrainPOP and the National Science Foundation can be used to provide additional information. Also a link to the unit page would be available on the class website

5.      What constraints exist?

-          Some students may not have access to the internet at home

-          Some connections may not be fast enough to run the videos and game content

-          Students may rush through the assignment just to “get it done” and not really get the quality learning we expect.

6.      What will the students do to determine competency?

-          The lessons will be based in a video game style. The students must complete small assignments within each level.

-          The last assignment at the end of the level will be a quiz. A minimum score must be obtained before they can move on.

-          A lab safety and scientific method test will be given at the end of the unit to ensure competency.

7.      What is the timeline for project completion?

-          Research of sources (1 week)

-          Design and Development of game (4 weeks)

-          Classroom Implementation of the program (3 weeks)

-          Summative assessment and student feedback (1 week)

8.      What are the classroom/ Web learning differences?

-          Students will be doing this at home so I am not there to supervise. Parental involvement will be critical.

-          Students may need a few classes for me to navigate them through the ins and outs of the program.

-          Students may run into some IT issues that I may not have already addressed.

9.      What are the pedagogical considerations?

-          Information must be presented in many different ways in order to accommodate many diverse learning styles

-          Formative assessments will be taken seriously and if evidence shows otherwise that particular student(s) will be removed from the program

2 comments:

  1. Julie,

    Your concept map looks SO much easier to read than mine does... It looks like you used Inspiration also. Did you create your concept map first or your outline?

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  2. I really did enjoy looking at your concept map it was very easy to read. I think that this is an important skill for students to learn because I know lots of students who are not safe when taking the lab sciences. I always thought there should have been more a rigorous unit for this topic in schools. Anyways very good information and it is very clear and concise.

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